Thursday, February 15, 2007

Boxhead - More Rooms!

Play Boxhead - More Rooms
If you have read my previous post about Boxhead - The Rooms then you'll be pleased to read that Seant Cooper Games has recently released a new addition to the series.

Boxhead - More Rooms is the game's title, and all that it promises is to keep you occupied once again, killing zombies like no other time! The designer says:

"Jon Bambo is back and a new beast is out to get him. Equipped with even more weapons and equipment, the Zombie has become cannon fodder and the new Beast will take you down unless you get all the 90+ upgrades and perfect your skill!"

Note: This game requires at 512mb of memory and a fast processor – kill all applications before venturing into the unknown.

Link: Boxhead - More Rooms

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Monday, January 08, 2007

Boxhead - The Rooms

There's so many games having a story based on zombies and people do not stop producing more! Asking my self the question "why zombies are so attractive?" I reach the following conclusion: Zombies cannot think, so it's easy to place them any ware without any reason. Zombies do not have a soul, so there's no problem to kill huge numbers of them. And finally, zombies hunt people and someone have to stop them.

Having the above conclusion as a motivation, someone can easily decide to create a game with zombies. I believe this is the case with Boxhead - The Rooms. It is a fine shoot 'em up title witch can totally absorb you. When you begin it will be very easy, a few zombies coming against you. No problem for your pistol. Before you know it, you'll be fighting for your life surrounded by tens of them, using a rocket-launcher to take them out!

The game features nice pixel-art graphics, with the characters having a funny shape like being made out of boxes. And there's detailed visual effects from gun fires and explosions to blood stains left back by killed zombies on the floor. Good sound effects are present too, but no in-game music.

The game is fully controlled by the keyboard: Arrow keys to move around, space bar to shoot and 1-9 keys to select weapons. Could be easier to aim using the mouse though..

Link: Boxhead - The Rooms

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Wednesday, December 20, 2006

Nobuyuki Forces 3 - Japanese Style Shooter


Nobuyuki Forces 3 is a fine action shooter, borrowing it's gameplay and style from Sega's famous Virtua Cop series of games. The character moves through the game's areas in a predefined way, and all of the shooting action have to be performed by the player. I always liked this type of games, because of fast gameplay that keeps you in alert all the time.

The game's story is common. A super agent girl has to attack the enemy's headquarters, kill everyone in her way and take out the boss. Reminds me of many titles, with the first coming to my mind being Metal Gear Solid. Well, this one doesn't even touch Metal Gear's greatness, but it follows its path anyway.

Controls couldn't be simpler: press the space key to get in shooting position, aim with your mouse and press the left mouse button to shoot. When you run out of bullets you have to reload and you do so by pressing the left mouse button while in hiding position. Under certain circumstances you'll be awarded with various power ups like infinite bullets, shotguns and rifles. And be sure to check the area when the character moves from place to place. There's power ups spread around that you can pick up by clicking on them.

In total, the game performs very good and will keep you occupied for a while, especially if you like this type of games. Cool graphics and good sound effects tie together with fast gameplay to form an addictive game. In game music could be better though.

Note: The game could take a bit to load, be patient..
Link: Nobuyuki Forces 3

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Friday, October 13, 2006

Pixel Blaster - Intense Flash Shooter


Tom Thornton, author of ThorGaming.com and flash game programmer, has just released his latest creation. It's a shooter game named Pixel Blaster. Like in many other shooters, you take control of a ship and try to shoot down all the enemy ships coming against you in waves.

The most interesting thing about Pixel Blaster is it's extra fast gameplay. The enemy ships just keep coming, leaving you no time to rest at all. To survive you have to be on the alert constantly, shooting and collecting power ups left by destroyed enemy ships. There's two types of power ups in the game. One to replenish your health and one for your energy. Energy is used to shoot heavier blasts from your cannon and make more damage.

Move your ship around using W, S, A and D keys or the arrow keys of your keyboard. Aim your cannon using the mouse and fire by clicking the mouse button. To charge your cannon hold the mouse button for a while. The longer you hold it down, the more energy will be charged and the heavier your shots will be.

Conclusion: Pixel Blaster is an awesome flash shooter and the most of it comes out of the fast gameplay. Graphics are good enough for a game of this kind, sound effects blend good with every game event and there's cool Drum n' Base background music to get you in the mood.

Link: Pixel Blaster @ Thorgaming

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Saturday, September 30, 2006

Panic! Coin-op arcade style shooter

Got yourself too lazy and need a game to waste your time? Panic is what you're looking for. With it's simple coin-op arcade style, it's a good way to have some fun. The game's idea is very close to Astro-Panic, a game released for Commodore 64 back in 1984.
Your objective is to shoot down all the flying saucers in the screen before one of them hits your space ship. For every wave of saucers you clear, another saucer is added on the next level, faster and though harder to eliminate. The higher you hit a saucer and the faster it is, the more points you get. Panic features a highscore list also, a fact that could make you go for another game after you loose.
The game's visuals are following the arcade theme, so everything you see is made of back, grey and white lines, spiced up with red coloured particle effects to animate the destruction of a saucer. Background music is in the same style and so are the sound effects. Plain sounds combined, bringing a good result in sum. An option to disable music could be useful though, in case the player is bored to hear the same track repeatedly. There's an option to disable sound completely, but this way you will not hear the sound effects.
Panic has pretty easy gameplay and you'll get in the mood as soon as you start playing. To move around use your mouse. Click the left mouse button to shoot. And that's all.
A good game coming from Coin-Op Interactive, created by Sander van der Vegte.
Link: Panic!
Historical information: Astro-Panic 1984 review page A and page B.

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Friday, September 22, 2006

Final Fortress - Flash Strategy

Final Fortress is a "defend your base" flash strategy and shooting game. Like in most of games of this style you control a cannon and have the option to buy various upgrades and weapons to enhance your base's defence against the waves of enemy troops coming to take you down. At the end of each level, you are awarded with money depending on the results of your defending and shooting accuracy. You can spend the money to upgrade your base and repair your units. This is the strategic part of the game. If you want to survive you have to deploy new units in the right place and the same time save money for repairing them.
The visuals are good, with nice sprites used for the units, realistic images for the battle field and cool explosion animations. The sound is good also, every event of the game is accompanied by a proper sound effect and there's battly music in the title screen to get you in to the mood.
If you like this kind of games you'll enjoy playing Final Fortress and probably will finish the demo levels, but I personally wouldn't spend 14.95$ to buy the full version.
Click the image above to play the game in it's own window. If you're reading this post through an aggregator this will not work.
External link: Final Fortress

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Wednesday, August 30, 2006

Bowmaster - Defend your castle game


Another defend-your-something shooting game, well made and addictive. In this one you have to defend your castle and the theme is medieval.
Your weapon is a bow bound on top of your castle. Using it against the hordes of enemy troops coming to take you down you gain XP(experience) points that you can use at the end of each level to upgrade your arrows, buy archers to fight with you, increase the range of your arrows and many other options.
The visuals are moderate and similar to most of the flash games one can encounter on the web. I like the enemy soldiers that look like the Uruk-Hai from Lord of the Rings. Probably the designer is inspired from the movie.
The game doesn't feature in-game music, but the sound effects are cool. You can hear the bow hiss as it travels through the air, the enemies moan with a funny way when they get hit, the bomb arrows exploding and so on.
To aim, drag the transparent-green circle from your bow and release it at the desired position to shoot. A mark will show you where you left the circle the last time so you can adjust your next shot better.
And there's a lot of things that you will figure out while playing the game. I absolutely recommend it, but be cautious because there's a great chance that you will be playing for a long time. So be sure you don't have anything get done before you start.
The game is coming from Jason Reinsvold. Here's the original page: Jason Reinsvold's Bowmaster.
Note: Bowmaster 2 is coming soon. Check out this link for up-to-date information.

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Friday, August 25, 2006

Cannon Fodder

The first game that lunched with the "Cannon Fodder" name was a real-time strategy and action game combination, very popular on the Amiga platform around 1993 and many others later on.
This one has nothing to do with the gameplay of the original game. It's a cannon shooting action game, where you try to destroy your enemy's cannon before he does. An interesting game detail is the way that wind affects your shots. To see witch way the wind is blowing and at witch speed, you have to notice the clouds. They're moving towards the winds direction.
Use left and right arrow keys to setup the angle of your cannon, hold the space bar and release when the power meter is at the desired position. If you miss the shot try again, a marker will be showing where you release the space bar on your previews shot so you can adjust the power better this time.
A cool game feature is multiplayer support. So you can challenge other players and show them your skills! By the time I was playing, there was no other players online so I can't say anything on how the game is performing in multiplayer.
A link to the original page: Cannon Fodder.

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Thursday, August 03, 2006

Imminent - Defend Your Tower Game


Mike Mass from Games on the Web posted about this cool game named Imminent. It's a defend-your-tower game like many other on the web, except this one got me stuck playing it for hours!
As Mike already noted, the game's pros are the numerous different enemies, the upgrades you can make to you tower and the music.
There's a con I have to mention though: No sound effects at all! You release so much fire-power from your tower, but there's not a single "bang" or something coming out from your speakers. Too bad...
Click here to read Mike's post.

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Tuesday, July 11, 2006

Air defense - Flak those aircrafts down!


Defend your base from bad aircrafts trying to take you down! In this game, you control some flak cannons and you use them to take down various enemy planes coming in waves against you.
When you start you have only two cannons, one based on your control tower(the left one on the screenshot) and one ground-based, next to your tower. Taking down enemy planes gives you money so you can buy more units to increase fire-power and upgrades with many effects, like radios for better shot accuracy and repair units to recover damage.
As the game progress, enemy planes are faster and harder to kill, so you have to manage your money the right way if you want to stay alive! When you shoot, your artillery fire explode on the air, making a black cloud. The enemy planes take damage only when pass through that cloud, so keep this in mind when you target at them..
That's it, here is the link if you want to try it yourself: Air Defence 3

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